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Pattern 53: Use of colour |
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View sensitizing image - tbd |
You are concerned about the site’s AESTHETICS (16) and simplicity: KISS
(38).
How do you use colour effectively on a web site? How do you attract the user’s attention?
Therefore
Use as few colours as possible and reinforce semantic content with them. Use standard web colours – the priming
effects will help users get to grips with your sight more quickly. Remember that many men are colour blind. Colour
blindness is rare among women.
This pattern is terminal within this language. We recommend that you consult a graphic artist at some stage during
the design of any commercial site.
There are many tricks that designers employ for getting a user’s attention to focus on a particular screen location,
datum or message. Galitz (1981) reported that the guidelines provided in Table 53.1 proved effective. Colour
is useful for gaining attention but one should be aware that the eye is not colour sensitive at the periphery.
It can help in emphasizing the logical organization of a screen, facilitating subtle discrimination and improving
aesthetics. Use it parsimoniously. Beware of monochrome ports; i.e. people running an application on a black
and white screen that was developed on a colour one and finding that certain contrasts obscure a function. This
is more of a problem with printers than screens nowadays. Beware of poor contrast combinations. Allow users to
change the colour scheme and above all be consistent. Another reason for avoiding thoughtless use of colour is
the very large number of people, especially men, who have some degree of colour blindness.
Table 53.1 Gaining attention
| Intensity | up to 2 levels |
| Point size | up to 4 |
| Founts | up to 3 |
| Blinking | 2–4 Hz |
| Colours | up to 5 |
| Sound | soft tones except for emergencies |
| Symbols | bullets, arrows, boxes, lines |
It is often effective to prototype in monochrome and introduce colours later. Further, one should not clutter display. The same technique, sound or colour should indicate related items. Response times should normally be under one second. Messages should indicate significant variations. Pace-induced stress should be avoided. Novices should be allowed more time.
Tidwell’s STATUS DISPLAY pattern is related to this pattern.
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