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Web usability and WU patterns
course overview
This course presents techniques to tackle the myriad of usability issues
facing the Web designer and Web application developer.
These issues include accessibility for users with disabilities;
serving a global audience; as well as understanding the use cases
of the visitors to your application or site.
The course also covers ideas taken from many
years of research into Human Computer Interaction (HCI) and User Interface (UI) design.
TriReme's Ian Graham is founder of the WU (Web Usability) patterns movement.
Duration: 2 days
objectives
- gain a strategy for designing usable Web sites and applications
- learn techniques to reduce risks of creating something that is unusable, eg prototyping
- know how to conduct your own usability evaluations
- practice designing sites that cater for a diverse range of cultures, personalities, and abilities
- acquire skills in applying Web Usability (WU) patterns
target audience
The course is suitable for Web designers and Web application developers.
course syllabus
- Navigation design
- Elements of a successful site
- Different types of Web site and application
- Strategy, process, and prototypes
- Accessibility and internationalization
- Metaphors for the Web
- WU (Web Usability) patterns
- Human Computer Interaction (HCI) and User Interface (UI) design - tried and tested theory
- Usability evaluation
further information
timetable
course instructor
The course is presented by one of our senior consultants,
each of whom has at least ten years' experience in software development,
and at least three years' experience as a trainer and consultant in a
diverse range of application areas.